I'm afraid that a discussion of that is beyond this first NetSpades
webpage of mine. See any book on card games for rules on how to play.
Or check out this page
for general spades rules. Also, see the appendix of the NetSpades README file for a brief description of this particular
variation of spades.
What is NetSpades?
NetSpades is a networked spades game for one to four players.
Do I need to have 4 players?
With the release of NetSpades-4.2.0, you no longer need to have four
players. Any number from one to four can play, and computer players will
make up the difference.
I'm not hooked up to a network, can I play NetSpades?
Yes! Netspades-4.2.0 provides an offline option for single-user play.
What are the system requirements?
OS
NetSpades was written under Linux, but I have tested it successfully under
FreeBSD and Solaris as well. It should be easily portable to any standard
Unix/Unix-like platform. There is a windows port of the
client under way
here.
There is no port of the server to the windows platform, but the
windows client works well with the Unix server.
Libraries
There are two clients available. The first is a console-base client
requiring the SLang library, and the
GNU readline
library (Note: I have only tested it under version 2.X, not the
newer version 4). The second is an X-based client, requiring the GTK+ widget library.
All NetSpades/NetGames development has been folded into GGZ, which aims to be a flexible,
modular online gaming server, supporting multiple game types,
persistant user statistics, and more. Read about the design here. I've made a quick sketch of the server
architecture here. If you are
interested in helping, or have some suggestions, please email me. Or
you can join the new GGZ devlopers mailing list